Developed using: Godot game engine

Operation N.U.T.S. is a 2D side scrolling stealth game in which you play as Special Agent Nutter, a squirrel tasked with infiltrating and dismantling the world’s major governments in order to help squirrel’s take over the world. Run, glide and climb through various levels while avoiding detection from the guards. Take out all the guards and reach the end to complete a level but watch out, you can’t let the guards spot the bodies of any dead guards or they’ll catch you.
My Contributions:
- Developed movement for Agent Nutter
- Created a momentum based moving system for running left and right
- Implemented physics for jumping at different heights depending on how long the space bar was pressed
- Implemented wall climbing and wall jumping
- Designed mechanics for gliding
- Implemented system for the player to hide inside vents to evade capture
- Designed both the tutorial level and the second level
- Programmed the win condition of defeating all of the guards